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bonfire package
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state_manager/state_controller.dart
StateController<T extends GameComponent>
update abstract method
update abstract method
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update
abstract method
void
update
(
double
dt
,
T
component
)
Implementation
void update(double dt, T component);
bonfire package
documentation
state_manager/state_controller
StateController<T extends GameComponent>
update abstract method
StateController class