Memory class abstract
Memory class handles pointer related operations. You can customize the behavior by extending this class and provide it to memory related instances such as AllocatedAudioFrames. By default, FfiMemory will be used.
- Implementers
Constructors
- Memory.new()
-
factory
Properties
Methods
-
copyMemory(
Pointer< Void> pDst, Pointer<Void> pSrc, int size) → Pointer<Void> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
setMemory(
Pointer< Void> p, int data, int size) → Pointer<Void> -
toString(
) → String -
A string representation of this object.
inherited
-
zeroMemory(
Pointer< Void> p, int size) → Pointer<Void>
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited