MyPopupMenu class
The custom popup menu widget.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- MyPopupMenu
Constructors
- MyPopupMenu.new({Key? key, required Widget child, required WidgetBuilder builder, PopupDirection direction = PopupDirection.bottom, double width = 200, double height = 100, Color color = Colors.white, double borderRadius = 8.0, double arrowHeight = 10.0, double arrowWidth = 20.0, BoxShadow? boxShadow, Color overlayColor = Colors.transparent, double overlayBlur = 0.0, bool excludeChildFromBlur = false, PopupAnimationType animationType = PopupAnimationType.fade, Duration animationDuration = const Duration(milliseconds: 300), bool slideReverse = false})
-
const
Properties
- animationDuration → Duration
-
Controls the duration of the animation.
final
- animationType → PopupAnimationType
-
Select the animation type for the popup appearance.
final
- arrowHeight → double
-
final
- arrowWidth → double
-
final
- borderRadius → double
-
final
- boxShadow → BoxShadow?
-
final
- builder → WidgetBuilder
-
final
- child → Widget
-
final
- color → Color
-
final
- direction → PopupDirection
-
final
- excludeChildFromBlur → bool
-
When true, the area where child is shown will be excluded
from the overlay’s color and blur effect so that it remains clear.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- overlayBlur → double
-
final
- overlayColor → Color
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- slideReverse → bool
-
For slide animations: if true, the slide offset is reversed.
final
- width → double
-
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< MyPopupMenu> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited