ControlCharacter enum
Non-printable characters that can be entered from the keyboard.
Values
- none → const ControlCharacter
- ctrlA → const ControlCharacter
- ctrlB → const ControlCharacter
- ctrlC → const ControlCharacter
- ctrlD → const ControlCharacter
- ctrlE → const ControlCharacter
- ctrlF → const ControlCharacter
- ctrlG → const ControlCharacter
- ctrlH → const ControlCharacter
- tab → const ControlCharacter
- ctrlJ → const ControlCharacter
- ctrlK → const ControlCharacter
- ctrlL → const ControlCharacter
- enter → const ControlCharacter
- ctrlN → const ControlCharacter
- ctrlO → const ControlCharacter
- ctrlP → const ControlCharacter
- ctrlQ → const ControlCharacter
- ctrlR → const ControlCharacter
- ctrlS → const ControlCharacter
- ctrlT → const ControlCharacter
- ctrlU → const ControlCharacter
- ctrlV → const ControlCharacter
- ctrlW → const ControlCharacter
- ctrlX → const ControlCharacter
- ctrlY → const ControlCharacter
- ctrlZ → const ControlCharacter
- arrowLeft → const ControlCharacter
- arrowRight → const ControlCharacter
- arrowUp → const ControlCharacter
- arrowDown → const ControlCharacter
- pageUp → const ControlCharacter
- pageDown → const ControlCharacter
- wordLeft → const ControlCharacter
- wordRight → const ControlCharacter
- home → const ControlCharacter
- end → const ControlCharacter
- escape → const ControlCharacter
- delete → const ControlCharacter
- backspace → const ControlCharacter
- wordBackspace → const ControlCharacter
- F1 → const ControlCharacter
- F2 → const ControlCharacter
- F3 → const ControlCharacter
- F4 → const ControlCharacter
- unknown → const ControlCharacter
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
ControlCharacter> - A constant List of the values in this enum, in order of their declaration.