MapEventIdle class final Events

Emitted when the map enters an idle state.

No camera transitions are in progress, all currently requested tiles have loaded and all fade/transition animations have completed.

Inheritance

Constructors

MapEventIdle.new()
Create a new MapEventIdle object.
const

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited