onInit method
Called immediately after the widget is allocated in memory. You might use this to initialize something for the controller.
Implementation
@override
void onInit() {
super.onInit();
player.onPlayerComplete.listen((event) {
playingChat!.mediaChatMessage!.isPlaying = false;
playingChat!.mediaChatMessage!.currentPos = 0;
player.stop();
//chatList.refresh();
});
player.onDurationChanged.listen((Duration p) {
playingChat?.mediaChatMessage!.currentPos = (p.inMilliseconds);
//chatList.refresh();
});
}