ShaderManager class

A singleton class that manages and caches fragment shaders for different modes.

Properties

hashCode int
The hash code for this object.
no setterinherited
isShaderFilterSupported bool
Whether ImageFilter.shader is supported on the current backend.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
shaders Map<ShaderMode, FragmentShader>
A map that stores loaded shaders by their mode.
final

Methods

containsShader(ShaderMode mode) bool
Checks if a shader for the given mode is already loaded.
loadShader(ShaderMode mode) Future<FragmentShader>
Loads a shader for the given mode. If the shader is already loaded, it returns the cached version. Otherwise, it asynchronously loads and caches the shader.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Properties

instance ShaderManager
The singleton instance of ShaderManager.
final