PointPool class

A pool for managing Point structs

Inheritance

Constructors

PointPool.new({required int capacity})
Constructs a PointPool with the given capacity.

Properties

allocated int
Returns the number of allocated structs.
no setterinherited
available int
Returns the number of available slots in the pool.
no setterinherited
capacity int
Returns the total capacity of the pool.
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
isDisposed bool
Returns whether the pool has been disposed.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

allocate() Pointer<Point>?
Allocates a Point from the pool.
allocateMany(int count) List<Pointer<Point>>
Allocates multiple Point structs from the pool.
debugState() String
Returns a string representation of the pool state for debugging.
dispose() → void
Disposes the pool, freeing all allocated memory.
free(Pointer<Point> pointer) → void
Frees a Point back to the pool.
freeMany(List<Pointer<Point>> pointers) → void
Frees multiple Point structs back to the pool.
markDisposed() → void
Marks the pool as disposed.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited