ButtonWithLoader class

Inheritance

Constructors

ButtonWithLoader.new({Key? key, required String title, required void onPressed(Function startLoading, Function stopLoading, IsSuccess isSuccess, ButtonSpinnerState btnState)?, TextStyle? titleStyle, IconData? successIcon, IconData? errorIcon, bool useFluentUi = false, Widget? loader, CircularProgressIndicator androidLoader = const mat.CircularProgressIndicator(color: Colors.white), CupertinoActivityIndicator iosLoader = const CupertinoActivityIndicator(color: Colors.white), ProgressRing fluentUILoader = const ProgressRing(activeColor: Colors.white), double borderRadius = 15, Duration animatedDuration = const Duration(milliseconds: 500), Color backgroundLoaderColor = const Color.fromARGB(0, 1, 85, 255), Color? successIconColor, Color? errorIconColor})
const

Properties

androidLoader CircularProgressIndicator
final
animatedDuration Duration
final
backgroundLoaderColor Color
final
borderRadius double
final
errorIcon IconData?
final
errorIconColor Color?
final
fluentUILoader → ProgressRing
final
hashCode int
The hash code for this object.
no setterinherited
iosLoader CupertinoActivityIndicator
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
loader Widget?
final
onPressed → void Function(Function startLoading, Function stopLoading, IsSuccess isSuccess, ButtonSpinnerState btnState)?
receive startLoading , stopLoading, isSuccess m btnState
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
successIcon IconData?
final
successIconColor Color?
final
title String
final
titleStyle TextStyle?
final
useFluentUi bool
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<ButtonWithLoader>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited