CodeAction class
A code action represents a change that can be performed in code, e.g. to fix a problem or to refactor code.
A CodeAction must set either {@linkcode CodeAction.editedit} and/or a {@linkcode CodeAction.commandcommand}. If both are supplied, the edit
is applied first, then the command is executed.
- Available extensions
- Annotations
-
- @JS()
- @staticInterop
Constructors
- CodeAction.new(String title, [CodeActionKind? kind])
-
factory
Properties
- command ↔ Command
-
Available on CodeAction, provided by the CodeAction$Typings extension
A {@link Command} this code action executes.getter/setter pair -
diagnostics
↔ List<
Diagnostic> -
Available on CodeAction, provided by the CodeAction$Typings extension
{@link Diagnostic Diagnostics} that this code action resolves.getter/setter pair - disabled ↔ dynamic
-
Available on CodeAction, provided by the CodeAction$Typings extension
Marks that the code action cannot currently be applied.getter/setter pair - edit ↔ WorkspaceEdit
-
Available on CodeAction, provided by the CodeAction$Typings extension
A {@link WorkspaceEdit workspace edit} this code action performs.getter/setter pair - hashCode → int
-
The hash code for this object.
no setterinherited
- isPreferred ↔ bool
-
Available on CodeAction, provided by the CodeAction$Typings extension
Marks this as a preferred action. Preferred actions are used by theauto fix
command and can be targeted by keybindings.getter/setter pair - kind ↔ CodeActionKind
-
Available on CodeAction, provided by the CodeAction$Typings extension
{@link CodeActionKind Kind} of the code action.getter/setter pair - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- title ↔ String
-
Available on CodeAction, provided by the CodeAction$Typings extension
A short, human-readable, title for this code action.getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited