UseStateScene<T> class
- Available extensions
Constructors
-
UseStateScene.new({required T object, required Future<
void> disposeHandler(T)})
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- object → T
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
dispose(
) → Future< void> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onNotNull(
dynamic callback(T value)) → void -
Available on UseStateScene<
T> ?, provided by the UseStateExt extension -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited