ClusterLayer class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- ClusterLayer
Constructors
-
ClusterLayer.new({Key? key, TextStyle clusterTextStyle = const TextStyle(color: Colors.white), bool isShowClusterPointCount = true, required Map<
int, Widget> customClusterWidget, required List<Marker> markers, required VietmapController mapController, bool? ignorePointer}) -
The markers to be placed on the map.
use ClusterLayer inside a Stack, that contain VietmapGL and ClusterLayer to work properly
VietmapGL.trackCameraPosition must be set to true to work properly
const
Properties
- clusterTextStyle → TextStyle
-
final
-
customClusterWidget
→ Map<
int, Widget> -
Custom cluster widget for each cluster point
The key of the map is the number of points in the cluster
The value of the map is the widget that will be displayed in the cluster
You must provide values for
2
for the cluster to work properlyfinal - hashCode → int
-
The hash code for this object.
no setterinherited
- ignorePointer → bool?
-
Set this value to true to ignore pointer events on the markers.
If you using a marker like a button and have a GestureDetector inside it,
set this value to false to prevent the map from receiving the gesture.
final
- isShowClusterPointCount → bool
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- mapController → VietmapController
-
final
-
markers
→ List<
Marker> -
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< ClusterLayer> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited