Probe class abstract
A Probe is a specialized Executor responsible for collecting data from
the device sensors as configured in a Measure
.
- Inheritance
-
- Object
- AbstractExecutor<
Measure> - Probe
- Implementers
Constructors
Properties
- configuration → Measure?
-
The configuration of this executor as set when initialized.
no setterinherited
-
controller
↔ StreamController<
Datum> -
A stream controller to add Datums to.
getter/setter pair
-
data
→ Stream<
DataPoint> -
The stream of
DataPoint
generated from this executor.no setteroverride - deployment → SmartphoneDeployment?
-
The deployment that this executor is part of executing.
no setterinherited
-
deviceManager
↔ DeviceManager<
DeviceRegistration, DeviceDescriptor> -
The device that this probes uses to collect data.
getter/setter pair
- enabled ↔ bool
-
Is this probe enabled, i.e. available for collection of data using the
resume method.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- measure → Measure?
-
The
Measure
that configures this probe.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- samplingConfiguration → SamplingConfiguration?
-
The sampling configuration for this probe.
no setter
- state → ExecutorState
-
The runtime state of this executor.
no setterinherited
-
stateEvents
→ Stream<
ExecutorState> -
The runtime state changes of this executor.
no setterinherited
- type → String?
-
The data type this probe is collecting.
no setter
Methods
-
addData(
Datum datum) → void - Add a data point to the data stream.
-
addError(
Object error) → void - Add an error to the data stream.
-
error(
) → void -
inherited
-
initialize(
Measure configuration, [SmartphoneDeployment? deployment]) → void -
Configure and initialize the executor before resuming it.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onInitialize(
) → bool -
Callback when this executor is initialized.
Returns true if succesfully initialized, false othervise.
override
-
onPause(
) → Future< bool> -
Callback when this executor is paused.
Returns true if successfully paused, false otherwise.
override
-
onRestart(
) → Future< bool> -
Callback when this executor is restarted.
Returns true if successfully restarted, false otherwise.
override
-
onResume(
) → Future< bool> -
Callback when this executor is resumed.
Returns true if successfully resumed, false otherwise.
override
-
onStop(
) → Future< bool> -
Callback when this executor is stopped.
Returns true if successfully stopped, false otherwise.
override
-
pause(
) → void -
Pause the executor. Paused until resume or stop is called.
inherited
-
restart(
) → void -
Restart the executor.
inherited
-
resume(
) → void -
Resume the executor.
inherited
-
stop(
) → void -
Stop the executor. Once an executor is stopped, it cannot be resumed again.
If you need to restart an executor, use the restart or pause and
resume methods.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited