MeshAttachment class
- Inheritance
-
- Object
- Attachment<
spine_mesh_attachment> - VertexAttachment<
spine_mesh_attachment> - MeshAttachment
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
computeWorldVertices(
Slot slot) → List< double> -
inherited
-
copy(
) → Attachment< Pointer< NativeType> > -
inherited
-
dispose(
) → void -
inherited
-
getBones(
) → Int32List -
inherited
-
getColor(
) → Color -
getEdges(
) → Uint16List -
getHeight(
) → double -
getHullLength(
) → int -
getName(
) → String -
inherited
-
getParentMesh(
) → MeshAttachment? -
getPath(
) → String -
getRegion(
) → TextureRegion? -
getRegionUVs(
) → Float32List -
getSequence(
) → Sequence? -
getTimelineAttachment(
) → Attachment< Pointer< ?NativeType> > -
inherited
-
getTriangles(
) → Uint16List -
getType(
) → AttachmentType -
inherited
-
getUVs(
) → Float32List -
getVertices(
) → Float32List -
inherited
-
getWidth(
) → double -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
setColor(
double r, double g, double b, double a) → void -
setHeight(
double height) → void -
setHullLength(
int hullLength) → void -
setParentMesh(
MeshAttachment? parentMesh) → void -
setTimelineAttachment(
Attachment< Pointer< ? attachment) → voidNativeType> > -
inherited
-
setWidth(
double width) → void -
toString(
) → String -
A string representation of this object.
inherited
-
updateRegion(
) → void
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited