WEBGLMultiDraw$Typings extension
Properties
- multiDrawArraysInstancedWEBGL → ({void Function(num mode, Object firstsList, num firstsOffset, Object countsList, num countsOffset, Object instanceCountsList, num instanceCountsOffset, num drawcount) $1, void Function(num mode, Object firstsList, num firstsOffset, Object countsList, num countsOffset, Object instanceCountsList, num instanceCountsOffset, num drawcount) $2})
-
Available on WEBGLMultiDraw, provided by the WEBGLMultiDraw$Typings extension
Overload accessor: $1, $2no setter - multiDrawArraysWEBGL → ({void Function(num mode, Object firstsList, num firstsOffset, Object countsList, num countsOffset, num drawcount) $1, void Function(num mode, Object firstsList, num firstsOffset, Object countsList, num countsOffset, num drawcount) $2})
-
Available on WEBGLMultiDraw, provided by the WEBGLMultiDraw$Typings extension
Overload accessor: $1, $2no setter - multiDrawElementsInstancedWEBGL → ({void Function(num mode, Object countsList, num countsOffset, num type, Object offsetsList, num offsetsOffset, Object instanceCountsList, num instanceCountsOffset, num drawcount) $1, void Function(num mode, Object countsList, num countsOffset, num type, Object offsetsList, num offsetsOffset, Object instanceCountsList, num instanceCountsOffset, num drawcount) $2})
-
Available on WEBGLMultiDraw, provided by the WEBGLMultiDraw$Typings extension
Overload accessor: $1, $2no setter - multiDrawElementsWEBGL → ({void Function(num mode, Object countsList, num countsOffset, num type, Object offsetsList, num offsetsOffset, num drawcount) $1, void Function(num mode, Object countsList, num countsOffset, num type, Object offsetsList, num offsetsOffset, num drawcount) $2})
-
Available on WEBGLMultiDraw, provided by the WEBGLMultiDraw$Typings extension
Overload accessor: $1, $2no setter